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Packages that use PlayerAction | |
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org.eviline.ai |
Uses of PlayerAction in org.eviline.ai |
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Fields in org.eviline.ai with type parameters of type PlayerAction | |
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List<PlayerAction> |
Decision.bestPath
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protected Future<Queue<PlayerAction>> |
DefaultPlayer.computeFuture
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protected Iterator<PlayerAction> |
PlayerFieldHarness.moves
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protected Deque<PlayerAction> |
PlayerMovePath.moves
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protected Deque<PlayerAction> |
AbstractPlayer.moves
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Methods in org.eviline.ai that return PlayerAction | |
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PlayerAction |
AbstractPlayer.AbstractPlayerIterator.next()
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Methods in org.eviline.ai that return types with arguments of type PlayerAction | |
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protected Map<PlayerActionNode,List<PlayerAction>> |
DefaultAIKernel.allPathsFrom(Field field)
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protected Queue<PlayerAction> |
DefaultPlayer.compute(Field field)
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protected abstract Queue<PlayerAction> |
AbstractPlayer.compute(Field field)
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Deque<PlayerAction> |
DefaultPlayer.getMoves()
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Deque<PlayerAction> |
PlayerMovePath.getMoves()
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Iterator<PlayerAction> |
AbstractPlayer.iterator()
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protected Callable<Queue<PlayerAction>> |
DefaultPlayer.newComputeTask(Field field)
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protected List<PlayerAction> |
DefaultAIKernel.pathsTo(Field field,
PlayerActionNode dest)
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Constructor parameters in org.eviline.ai with type arguments of type PlayerAction | |
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PlayerMovePath(Deque<PlayerAction> moves)
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